In Unity Pro V10 and previous, a Build is mandatory after command "Update Local Init values with PLC Init values".
But in Unity Pro V11 it is not always required to Rebuild application after command "Update Local Init values with PLC Init values".
Consequently, the init value are not correctly updated in the local application, although they seems correct in the Data Editor (colum "value").
So, if application is transfered from computer to PLC, the init value will not be the ones expected (values displayed in Data Editor).
Unity Pro V11.1 will fix this issue : a Build will be mandatory after command "Update Local Init values with PLC Init values".