Issue:
Difference between Set and Force to 0 and 1 using Unity Pro
Product Line:
Unity Pro/EcoStruxure Control Expert
Resolution:
The Set to 0 and Set to 1 under the Services menu is used to modify the value of a BOOL or EBOOL located or unlocated variables to 1 or 0. The value can be overwritten in logic. The Force to 0 and Force to 1 can only be used to force the value of a located EBOOL to 0 and 1. The value cannot be overwritten in the logic.